Shane made the katana this week (which you can see in the video above), added it to the idle and move animations, and made a swinging animation for it.
Finally, after a good amount of discussion, several thrown out concepts, and a lot of experimentation, I've finished the HP Counter and Gold Counter elements for the HUD. They're not showing in-game yet, but trust me: you'll be seeing them work real soon.
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Gears are a throwback to Hearts from Legend of Zelda. You have a bunch, and each one is worth 2 HP. |
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Elements for the Gold Counter. The numbers range from 0 to 9. |
And if you're feeling adventurous (and have two computers), feel free to try out the first EVER playable version of our game at the link below. Make sure to read JT's instructions first if you're having trouble starting a match:
1) On one computer, start up a server. This can be done by hitting the "Start Server" button and hitting "Launch".
2) On a second computer, start up a client. Type in the first computer's IP address, and hit "Connect"
3) Both players should spawn! Health is in the upper right, arrow keys move, and spacebar is attack.
Got all that? Take a deep breath, and then click HERE to give it a shot!
-Wyatt
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